Here is a list of all class members with links to the classes they belong to:
- i -
- ICommand()
: ICommand
- id
: EntityData
, Player
, User
- IEvent()
: IEvent
- init()
: InputThread
- initServer()
: Server
- InputThread()
: InputThread
- instance()
: Config
- inTick()
: SpellNode
- IntScale()
: IntScale
- IntScaleParallelepiped()
: IntScaleParallelepiped
- invertApply()
: IntScale
- isDownscale()
: IntScale
- isEnergyNode()
: EnergyNode
, SpellNode
- isFirstUpdate()
: BasicTimer
, ITimer
, SynchronizedBlockingTimer
- isOnlyUICommand()
: CreateEntityCommand
, ICommand
- isOP()
: ICommandSender
, Server
- isRunning()
: Server
, ThreadedChunkedTemperatureWorldUpdater::ThreadData
- isSameSize()
: Parallelepiped
- isUpscale()
: IntScale
- isValid()
: CreateEntityCommand
, ICommand
, StopCommand
- iterrator()
: SpellNode