![]() |
Recast
1
Game with custom magic
|
#include <InputThread.hpp>

Public Member Functions | |
| InputThread (InputThread &&thr1) | |
| InputThread (Server *srv) | |
| void | init () |
| CommandManager * | getManager () |
|
inline |
| InputThread::InputThread | ( | Server * | srv | ) |
|
inline |
| void InputThread::init | ( | ) |

1.8.6