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Recast
1
Game with custom magic
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#include <IntScaleParallelepiped.hpp>

Public Member Functions | |
| IntScaleParallelepiped (IntScale x, IntScale y, IntScale z) | |
| IntScaleParallelepiped (int x, int y, int z, IntScale::Mode mode) | |
| IntScale | x () const noexcept |
| IntScale | y () const noexcept |
| IntScale | z () const noexcept |
| bool | operator== (const IntScaleParallelepiped &other) const noexcept |
| bool | operator!= (const IntScaleParallelepiped &other) const noexcept |
Protected Attributes | |
| IntScale | _x |
| IntScale | _y |
| IntScale | _z |
Type. Holds scales in three dimensions.
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inlinenoexcept |
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inlinenoexcept |

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1.8.6