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Recast
1
Game with custom magic
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#include <Parallelepiped.hpp>

Public Member Functions | |
| Parallelepiped (Coord minX, Coord maxX, Coord minY, Coord maxY, Coord minZ, Coord maxZ) | |
| Parallelepiped (Size sizeX, Size sizeY, Size sizeZ) | |
| Coord | minX () const noexcept |
| Coord | maxX () const noexcept |
| Coord | minY () const noexcept |
| Coord | maxY () const noexcept |
| Coord | minZ () const noexcept |
| Coord | maxZ () const noexcept |
| Size | sizeX () const noexcept |
| Size | sizeY () const noexcept |
| Size | sizeZ () const noexcept |
| Size | volume () const noexcept |
| bool | isSameSize (const Parallelepiped &other) const noexcept |
| bool | operator== (const Parallelepiped &other) const noexcept |
| bool | operator!= (const Parallelepiped &other) const noexcept |
Protected Attributes | |
| Coord | _minX |
| Coord | _maxX |
| Coord | _minY |
| Coord | _maxY |
| Coord | _minZ |
| Coord | _maxZ |
| Size | _sizeX |
| Size | _sizeY |
| Size | _sizeZ |
Type. Represents volume in three-dimensional space.
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inlinenoexcept |
| other | Parallelepiped to compare with. |
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inlinenoexcept |

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inlinenoexcept |
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inlinenoexcept |
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1.8.6