Recast  1
Game with custom magic
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Classes | Typedefs
Server.hpp File Reference

Server file. More...

#include <string>
#include <thread>
#include <world/Box2DWorld.h>
#include "threads/InputThread.hpp"
#include "commands/ICommandSender.hpp"
#include "commands/CommandManager.hpp"
#include "io/network/NetworkServer.hpp"
#include "temperature-world/interfaces/IUpdater.hpp"
#include "temperature-world/interfaces/ITemperatureWorldChunkableObservable.hpp"
#include "temperature-world/interfaces/ITemperatureWorldChunkableGeneratable.hpp"
#include "temperature-world/interfaces/ITemperatureWorldChunkableMutable.hpp"
#include "temperature-world/interfaces/ITemperatureWorldChunkable.hpp"
#include "temperature-world/interfaces/ITemperatureWorld.hpp"
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Classes

class  Server
 Main class in Recast Server. More...
 

Typedefs

typedef
ITemperatureWorldChunkableObservable
< ITemperatureWorldChunkableGeneratable
< ITemperatureWorldChunkableMutable
< ITemperatureWorldChunkable
< ITemperatureWorld > > > > 
TempWorld
 

Detailed Description

Server file.

Author
LionZXY Recast
Date
08.06.17

Main server file (aka Context)

Typedef Documentation