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Recast
1
Game with custom magic
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#include <ITemperatureWorldChunkableMutable.hpp>


Additional Inherited Members | |
Public Member Functions inherited from ITemperatureWorldChunkableMutableMixin | |
| virtual void | addChunk (std::shared_ptr< ITemperatureWorldBoundable< ITemperatureWorld >> chunk)=0 |
| virtual void | removeChunk (std::shared_ptr< ITemperatureWorldBoundable< ITemperatureWorld >> chunk)=0 |
Mixin to temperature world which can be divided by chunks. Makes temperature world to allow chunk collection modifications.
| T | Base temperature world class. |
1.8.6