8 #ifndef RECAST_SERVER_HEATEVENT_H
9 #define RECAST_SERVER_HEATEVENT_H
19 return Config::g(
"spell.heater.temp_per_energy", 1) * energyEjection;
30 #endif //RECAST_SERVER_HEATEVENT_H
HeatEvent(SpellNode *node, float temp)
Definition: HeatEvent.hpp:16
void commit(Box2DWorld *world, SpellEntity *entity, std::shared_ptr< TempWorld > tempWorld)
Definition: HeatEvent.cpp:12
Definition: SpellEntity.h:16
Definition: IEvent.hpp:18
static float getTempFromEnergy(float energyEjection)
Definition: HeatEvent.hpp:18
Definition: Box2DWorld.h:26
Definition: SpellNode.hpp:23
Definition: HeatEvent.hpp:14
static T g(const std::string &key, T defaultVar)
Definition: Config.hpp:59