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Public Member Functions | Static Public Member Functions | List of all members
Entity Class Reference

#include <Entity.h>

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Public Member Functions

 Entity (b2Fixture *fixture1)
 
int getId ()
 
virtual void update (Box2DWorld *box2DWorld)
 
b2Fixture * getFixture () const
 
EntityType getType () const
 
void setType (EntityType type)
 

Static Public Member Functions

static void write (Parcel &in, Entity *obj)
 

Constructor & Destructor Documentation

Entity::Entity ( b2Fixture *  fixture1)

Member Function Documentation

b2Fixture* Entity::getFixture ( ) const
inline

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int Entity::getId ( )

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EntityType Entity::getType ( ) const

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void Entity::setType ( EntityType  type)

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virtual void Entity::update ( Box2DWorld box2DWorld)
inlinevirtual

Reimplemented in SpellEntity.

void Entity::write ( Parcel in,
Entity obj 
)
static

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The documentation for this class was generated from the following files: