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Game with custom magic
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Entity Member List

This is the complete list of members for Entity, including all inherited members.

Entity(b2Fixture *fixture1)Entity
getFixture() const Entityinline
getId()Entity
getType() const Entity
setType(EntityType type)Entity
update(Box2DWorld *box2DWorld)Entityinlinevirtual
write(Parcel &in, Entity *obj)Entitystatic