![]() |
Recast
1
Game with custom magic
|
Just point. More...
#include <Point.hpp>

Public Member Functions | |
| Point (double x, double y, double z) | |
| Point (Coord x, Coord y, Coord z) | |
| Coord | x () const noexcept |
| Coord | y () const noexcept |
| Coord | z () const noexcept |
| bool | operator== (const Point &other) const noexcept |
| bool | operator!= (const Point &other) const noexcept |
Public Attributes | |
| double | x |
| double | y |
| double | z |
Protected Attributes | |
| Coord | _x |
| Coord | _y |
| Coord | _z |
|
inline |
|
inlinenoexcept |
|
inlinenoexcept |
|
inlinenoexcept |
|
inlinenoexcept |
|
inlinenoexcept |
|
protected |
|
protected |
|
protected |
| double Point::x |
| double Point::y |
| double Point::z |
1.8.6