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Recast
1
Game with custom magic
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#include <Size.hpp>
Public Member Functions | |
Size (int value=0) | |
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GenericScalar (intvalue) | |
operator int () const noexcept | |
operator int & () noexcept | |
Additional Inherited Members | |
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int | _value |
Type. Represents world object or size of world by some axis.
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inline |