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Game with custom magic
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MoveEvent Member List

This is the complete list of members for MoveEvent, including all inherited members.

commit(Box2DWorld *world, SpellEntity *entity, std::shared_ptr< TempWorld > tempWorld)MoveEventvirtual
fromNodeIEventprotected
getNode() const IEventinline
IEvent(SpellNode *node)IEventinline
MoveEvent(SpellNode *node, int entityId, float energy)MoveEventinline