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Recast
1
Game with custom magic
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#include <ITemperatureWorldScalableMutable.hpp>
Public Member Functions | |
virtual void | setCellScale (IntScaleParallelepiped scale)=0 |
Should not be derived directly. Use ITemperatureWorldScalableMutable
. This class is useful for dynamic_cast
.
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pure virtual |
Sets scale of each cell.
scale | Scale in three dimensions. |
Implemented in ScalableBoundTemperatureWorld.