Recast  1
Game with custom magic
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Pages
Public Member Functions | List of all members
DelayCommand Class Reference

#include <DelayCommand.h>

Collaboration diagram for DelayCommand:
Collaboration graph

Public Member Functions

 DelayCommand ()
 
 DelayCommand (ICommandSender *sender, std::shared_ptr< ICommand > command, std::string cmd, std::vector< std::string > args)
 
void execute ()
 

Constructor & Destructor Documentation

DelayCommand::DelayCommand ( )
inline
DelayCommand::DelayCommand ( ICommandSender sender,
std::shared_ptr< ICommand command,
std::string  cmd,
std::vector< std::string >  args 
)
inline

Member Function Documentation

void DelayCommand::execute ( )
inline

Here is the caller graph for this function:


The documentation for this class was generated from the following file: