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Recast
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Game with custom magic
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Serialization Parcel class header file. More...
#include <vector>
#include <string>
Go to the source code of this file.
Classes | |
class | Parcel |
Functions | |
template<class T > | |
void | setByte (char byte, int number, T *var) |
template<class T > | |
char | getByte (T var, int number) |
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inline |
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inline |