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Recast
1
Game with custom magic
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#include <boost/property_tree/json_parser.hpp>
#include <boost/filesystem.hpp>
#include <boost/log/trivial.hpp>
#include "io/configs/Config.hpp"
Functions | |
const string | DEFAULT_FOLDER ("./config/") |
const string | DEFAULT_CONFIG ("general.json") |
Variables | |
const int | CONFIG_VERSION = 1 |
const int | NOTHING = -1 |
const string DEFAULT_CONFIG | ( | "general.json" | ) |
const string DEFAULT_FOLDER | ( | "./config/" | ) |
const int CONFIG_VERSION = 1 |
const int NOTHING = -1 |