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Recast
1
Game with custom magic
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This is the complete list of members for Spell, including all inherited members.
| getRootNode() | Spell | inline |
| read(Parcel &out) | Spell | static |
| Spell() | Spell | inline |
| Spell(SpellNode *rootNode) | Spell | inline |
| tickSpell(SpellEventListener &listener) | Spell | |
| write(Parcel &in, Spell *obj) | Spell | static |
| ~Spell() | Spell |
1.8.6