Recast  1
Game with custom magic
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Spell Member List

This is the complete list of members for Spell, including all inherited members.

getRootNode()Spellinline
read(Parcel &out)Spellstatic
Spell()Spellinline
Spell(SpellNode *rootNode)Spellinline
tickSpell(SpellEventListener &listener)Spell
write(Parcel &in, Spell *obj)Spellstatic
~Spell()Spell