![]() |
Recast
1
Game with custom magic
|
This is the complete list of members for Server, including all inherited members.
getPlayer() | Server | inlinevirtual |
getPlayers() const | Server | inline |
getServer() | Server | inlinevirtual |
getTemperatureWorld() const | Server | inline |
getWorld() | Server | inlinevirtual |
initServer() | Server | |
isOP() const | Server | inlinevirtual |
isRunning() const | Server | inline |
onMessage(const std::string &msg) | Server | virtual |
Server() | Server | |
Server(const Server &other)=delete | Server | |
shutdown() | Server | |
~Server() | Server |