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Game with custom magic
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This is the complete list of members for NetworkServer, including all inherited members.
NetworkServer(uint32_t port, ICommandSender *sender, bool isTCP=false) | NetworkServer | |
registerListener(NetworkListener *listener) | NetworkServer | |
removeListener(NetworkListener *listener) | NetworkServer | |
run() | NetworkServer | |
running() | NetworkServer | inline |
shutdown() | NetworkServer |