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Recast
1
Game with custom magic
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#include <ITemperatureWorldPointPrioritizable.hpp>
Additional Inherited Members | |
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virtual void | addPriorityPoint (Coord x, Coord y, Coord z)=0 |
virtual void | removePriorityPoint (Coord x, Coord y, Coord z)=0 |
Mixin to temperature world. Makes temperature world to know which points are more important.
T | Base temperature world class. |