#include <HeaterNode.hpp>
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| | HeaterNode (float x, float y, float z, float energy) |
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| | EnergyNode (float x, float y, float z, float energy) |
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| | EnergyNode (NodeType type, float x, float y, float z, float energy) |
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| virtual bool | isEnergyNode () |
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| float | getEnergy () const |
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| virtual float | transferEnergy (SpellNode *from, float count) |
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| | SpellNode (NodeType type, float x, float y, float z) |
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| | ~SpellNode () |
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| void | connectNode (SpellNode *otherNode) |
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| void | tick (IEventListener &listener, SpellNode *callable) |
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| bool | inTick () const |
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| float | getDistance (const SpellNode *otherNode) const |
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| NodeType | getType () const |
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| void | iterrator (std::function< void(SpellNode *)> next) |
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| std::set< SpellNode * > & | getConnectedNodes () |
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| float | getX () const |
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| float | getY () const |
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| float | getZ () const |
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| HeaterNode::HeaterNode |
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float |
x, |
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float |
y, |
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float |
z, |
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float |
energy |
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) |
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The documentation for this class was generated from the following files:
- /home/travis/build/glitchless/Recast/src/headers/spells/nodes/HeaterNode.hpp
- /home/travis/build/glitchless/Recast/src/spell/nodes/HeaterNode.cpp