Recast
1
Game with custom magic
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src
headers
utils
Utils.hpp
Go to the documentation of this file.
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#ifndef RECAST_SERVER_UTILS_H
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#define RECAST_SERVER_UTILS_H
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#include <string>
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std::string
genRandomString
(
const
size_t
len);
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#endif //RECAST_SERVER_UTILS_H
genRandomString
std::string genRandomString(const size_t len)
Definition:
Utils.cpp:27
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