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Recast
1
Game with custom magic
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#include <cmath>
#include "temperature-world/implementation/ScalingGeneratableChunkedTemperatureWorld.hpp"
#include "temperature-world/types/IntScale.hpp"
#include "temperature-world/types/IntScaleParallelepiped.hpp"
#include "temperature-world/interfaces/ITemperatureWorldScalable.hpp"
#include "temperature-world/interfaces/ITemperatureWorldScalableMutable.hpp"